We Become What We Behold
WE BECOME WHAT WE BEHOLD
a game about news cycles, vicious cycles, infinite cycles
This silly game was created by me, Nicky Case, in two months!
Here's
my wobsite, my tweeter, and if you'd like to
buy me a pumpkin spice latte,
my patreon.
Thank you so much for playing! <3
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THIS GAME IS OPEN SAUCE
I'm releasing all my code and art to the public domain,
zero rights reserved!
Which means if you wanna remix this game, you already have my permission!
For the full source code,
and links to the other Creative Commons
art/code/sounds
I used,
check out this game's Github repo.
P.S: Here's an album of screenshots, GIFs, & promo art of WBWWB, if you need it!
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FAN-TRANSLATIONS:
Deutsch (German): http://ncase.me/wbwwb-de/
한국어 (Korean): https://game.hyeon.me/wbwwb/
Italiano (Italian): http://ncase.me/sccv/
العربية (Arabic): https://alexclay.itch.io/wbwwb-ar
Русский (Russian): http://sila.media/game/
Hrvatski (Croatian): http://www.varljiv.org/postajemo-sto-gledamo
Polski (Polish): https://mleko-forks.github.io/wbwwb/
中文 (Chinese): https://claycoffee.github.io/wbwwb/
中文(臺灣)(Taiwanese Chinese): https://io.cloudxact.com/ncase/wbwwb/
Français (French): https://samuelhackwill.github.io/wbwwb/
עברית (Hebrew): https://ozomer.github.io/wbwwb/
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.8 out of 5 stars (6,276 total ratings) |
Author | Nicky Case! |
Made with | PixiJS |
Tags | Comedy, Dark Humor, Experimental |
Code license | Unlicense |
Asset license | Creative Commons Zero v1.0 Universal |
Average session | A few minutes |
Languages | English |
Inputs | Mouse |
Mentions | What every developer can learn from shor... |